Break Design Challenge is a game design challenge between me (@Zapakitul) and Radu Chivu (@Radu_Chivu). The AIM of this competition is to develop, on a bi-weekly basis, a game prototype based on an idea/concept that we choose.
- Both games are to be designed after work hours.
- The theme of the challenge must be chosen before any actual work is done.
- The tools used by each individual must be specified beforehand.
- Both games and their sources are to be released at the end of the challenge, regardless if they are completed or not.
- A post-mortem article must be written and released.
The idea is to challenge and develop our creativity while tracking our progress. Everyone is welcomed to participate and submit their own game prototype, as long as they adhere to the rules specified above. Any tools, sdk’s, api’s and GFX can be used as long as the license for the respective asset allows the contestant to do so.
Tomorrow we will post the Theme for our first contest, as well as details regarding the tools that we shall use.